Abstract
Point-to-point shortest path distance queries are a core operation in graph analytics. However, preprocessing algorithms that speed up these queries rely on large data structures for reference. In this paper, we discuss the computational challenge introduced by these data structures when using landmark-based preprocessing algorithms on large graphs. We introduce a new heuristic for the A∗ algorithm that references a data structure of size θ(L2 + V), where L represents a set of strategically chosen landmark vertices and V the set of vertices in the graph. This heuristic's benefits are permitted by an approach for computing lower bounds based on generalized polygon inequalities. In this approach, each landmark stores the distances between the landmark and vertices within its graph partition. The heuristic is experimentally compared with a previous landmark heuristic in a fixed-memory environment, as an analog to an embedded system. The new heuristic demonstrates a reduction in overall computational time and memory requirements in this environment.
| Original language | English |
|---|---|
| Title of host publication | 2016 IEEE High Performance Extreme Computing Conference, HPEC 2016 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| ISBN (Electronic) | 9781509035250 |
| DOIs | |
| State | Published - Nov 28 2016 |
| Event | 2016 IEEE High Performance Extreme Computing Conference, HPEC 2016 - Waltham, United States Duration: Sep 13 2016 → Sep 15 2016 |
Publication series
| Name | 2016 IEEE High Performance Extreme Computing Conference, HPEC 2016 |
|---|
Conference
| Conference | 2016 IEEE High Performance Extreme Computing Conference, HPEC 2016 |
|---|---|
| Country/Territory | United States |
| City | Waltham |
| Period | 9/13/16 → 9/15/16 |
Bibliographical note
Publisher Copyright:© 2016 IEEE.
ASJC Scopus Subject Areas
- Computer Science (miscellaneous)
- Hardware and Architecture
- Computational Mathematics
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